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![]() ![]() Grenades are handy for this, too – and there are class-specific abilities that are even more effective. For instance, Disabling Shot comes standard with every solider’s sidearm, which has high accuracy and a good chance to knock a grub off his guard. Countering a web of overlapping Overwatch cones without taking a hit can be a tricky puzzle, and you have many abilities designed for doing exactly that. The Locusts think it’s handy, too: they’ll almost compulsively use Overwatch to pin you in place rather than take a shot on their turn. The satisfying “clink!” when an enemy steps into your killzone and sets your plan into motion is one of my favorite sound effects in Gears Tactics. The directional Overwatch ability is also extremely useful – essential, really – for stopping enemy advances during their turn can be enormously powerful if you can cleverly predict enemies’ movements. You may only ever have four troops at once, but they can feel like an army. ![]() Having a Vanguard soldier like Sid spend one of his three action points to charge into the midst of a group of Locust Hammerburst drones and skewer one on his Retro Lancer’s bayonet, only to recover that action point because of his passive Free Bayonet skill, then blast another one with his Rage Shot ability for extra damage to put them in the Gears-signature down-but-not-out state that allows him to perform an execution kill, which in turn grants his teammates an extra action to tear into the Locusts with four action points apiece instead of three, is a joy. That can turn them from generally effective fighters into spectacular killing machines that can mow down two or three times their number of enemies. Where things really get interesting is when you start chaining together abilities from the five different classes that grant you additional action points, either for one character or your entire squad. You may only ever have four troops at once, but they can feel like an army.The fundamentals of combat are about improving your lethality by flanking, using melee charges, tossing grenades, and other abilities, and it’s great. The only ones that ever got on my nerves were the melee units – including those Ticker jerks – where I could never quite tell if they were in range of striking my troops or not. They all have distinctive and interesting abilities to counter, including some that automatically attack if you get too close (countering the insta-kill Lancer chainsaws) and some who explode in a cloud of debilitating poison gas on death to discourage executing them when they’re downed. Gabe leads a squad of up to four Gears into battle against a substantial lineup of recognizable Locust enemies (introduced at a steady clip throughout with a gruesome close-up and a couple of tactical tips) that range from basic grunts and exploding Tickers to buffing Kantuses and tricky Theron Guards. Still, the dialogue is written and acted well enough that it serves its purpose of establishing the signature Gears flavor and giving us a monster to hunt without getting in the way. And despite some hints that he might attempt it, the villainous Ukkon never develops beyond one-dimensional evil. ![]() Even the heated friction between grizzled old Gear Sid and the prickly engineer/sniper Mikayla never amounts to much. He has his tortured past of having fallen from grace after leading an operation gone wrong and going into self-imposed exile in the COG motorpool, but being brought back for one last job doesn’t really change his mind about anything – he was fed up with the COG’s corrupt leadership before we meet him. ![]() Through some impressively animated cutscenes we get to fill in a few gaps in the pre-Outsiders Diaz family history, though Kait’s father, Gabriel, never really comes into his own as a memorable main character. The story of Gears Tactics takes place 12 years before the original Gears of War – of course, when it comes to gleefully cutting alligator-looking dudes in half with chainsaw guns it’s very much business as usual. ![]() ![]() ![]() The Duelist is a perfect opportunity to address that feedback. A very common point of feedback I get is that players would like to see weapons themselves do more. ![]() Nevertheless, this ends up making weapons feel a bit lackluster. Weapons are foundational to gameplay in Shattered, so I kept them simple to create room for more complex mechanics elsewhere (artifacts, wands, rings, etc.). The Duelist fills in a sorely needed gap when it comes to the game’s existing weapon mechanics. Of those two openings, I’m working on a new direct fighter first: The Duelist! She focuses on weapons and activated abilities, to contrast with the Warrior’s focus on armor and passive durability. ![]() Thinking of the heroes this way creates a clear opening for another magic user and another direct fighter. A new hero should fit into an open space within that roster, both in terms of theme and gameplay.Ĭurrently we have two heroes focused around agility and the environment (Rogue and Huntress), one hero focused around magic (Mage), and one hero focused around direct combat (Warrior). What Should a New Hero Do?Įach hero in Shattered Pixel Dungeon attempts to fill out a fairly broad gameplay and thematic archetype. While there are a few other odds and ends in v2.0.0, the major focus is a brand new hero! This blog will go over some of my design thoughts and early implementation work on this new hero. (Similar to FTL, your skill can sustain you in spite of unfavourable RNG.) Determining unknown potions, scrolls, weapons, armour - Healing or Poison, Magical or Cursed - made every play different.Hey Dungeoneers! v2.0.0 is unfortunately still a little ways off, but I am far enough into development that I’ve got a bunch of details to share! I personally found it very hard, not least because you are very reliant on RNG to progress. Over the 500-700 individual playthroughs I made, I only defeated the end-game boss about 5 times. Pixel Dungeon really did work well with a mobile touch interface and plays really nicely in that format.įor the record, Pixel Dungeon is a multi-level rogue-like game, where each dungeon floor adds harder and harder monsters, and you need to manage your resources well and succeed in putting together a good character build as you traverse the floors, in order to get deeper. Shattered Pixel Dungeon was one of the better "knock-offs". Certainly, Shattered Pixel Dungeon added new and interesting content to the formula.Īs I understand, the creator of the original (Pixel Dungeon) released all the source code and there were numerous developers who jumped on it and made their own versions of the game. I did move on to playing Shattered Pixel Dungeon (on Android), and continued to play for a while, but got to the point where I moved on and rarely returned to it. They degrade with usage) then my enthusiasm to play finally diminished. It went through numerous revisions and when it finally changed to breakable weapons and armour (i.e. I played loads of the original Pixel Dungeon back when it was first released on Android. The developer also mentioned they plan to put it up on itch.io at some point too. You can find the source code on GitHub, and it should compile fine to play on Linux already but without any of the upcoming improvements.
![]() The earliest example is a bit of an outlier: Douglas Hubbard's 1985 How to Measure Anything - but it's also only tangentially related. > The stuff I've read that touches on this idea is almost all from 2006 and onwards, mainly 2010s. I still find it hard to convince management and colleagues of its importance. That said, I did mention it was obvious to me. Of course, hydrologists have been doing this stuff since the early 1900s at least, but extreme value theory has always been a kind of niche so I'm not sure I should count that. poker and bridge players) have known this stuff for a while. The other real exceptions are books on statistics (where the idea of risk management - at least in my collection - seems to have gotten popular in the 1950s, probably as a result of the second World war) and financial risk management (which seems to really have taken off in the 1980s, probably in conjunction with options becoming a thing.) Statisticians and finance people (and by extension e.g. The stuff I've read that touches on this idea is almost all from 2006 and onwards, mainly 2010s. It's not a perfect match for everything, but it works great for lots of things. I do like the modern idea of S3-like storage, where data is replicated over several independent machines, and the controlling software can recover from losing entire servers (or even data centers). I once lost two drives and a RAID controller all together during Christmas, which was not a fun time. Hardware RAID controllers are another single point of failure. Honestly, RAID arrays only buy you so much reliability. ![]() And if identically dodgy drives are all exposed to exactly the same thermal stress and the same I/O operations, then I guess they might fail close together? And finally, some drive batches are just dodgy, and it may not take much to push them over. A full RAID rebuild is a high-stress event that tries to read every disk block on every drive, as rapidly as possible. When you finally detect a failed drive, you discover that other drives have also been failing for months. ![]() Unless you periodically do full-drive reads, you may silently accumulate bad blocks across multiple drives in an array. I think this can be caused by several things: The SanDisk SSD Toolkit includes all the tools you need to keep your drive running at peak performance.I have definitely seen RAID arrays where the drives were all part of a single manufacturing batch, and multiple drives all failed in rapid succession. The SanDisk SSD Toolkit is also light on its feet: CPU and memory usage is very low.System requirements include Intel or AMD 1.5 GHz processor or higher, 512MB of RAM, and 50MB free disk space. Other improvements include firmware reliability with enhanced Root File Systems, enhanced internal parity error mitigation, and improved device compatibility with SATA hosts. The toolkit also allows you to view SMART attributes on compatible drives, such as power on hours, program fail count, reported errors, the percentage of total write/erase actions, and much more.The latest versions of SSD Toolkit has improved the robustness of the recovery procedure during power cycles, secure erase, improved TRIM throughput, write performance, resume from slumber and checkpoints. A simple click of a tab will bring up the model and a serial number of a drive, firmware revision number, drive size, and SATA generation and supported features. All available apps are easily accessible via tabs system. All connected SSDs are easily identified. The graphical user interface is simple and intuitive. From performance analysis to error checking, the toolkit is a one-stop utility for all SanDisk SSD users.Installation of the toolkit is easy and fast. SanDisk has included in its SSD Toolkit utility everything you need to keep your solid state drive (SSD) running at peak performance. Statistics and data on capacity, performance, errors.Complete drive analysis and data (including drive model, capacity, firmware version). ![]() The SanDisk SSD Toolkit works with all SanDisk branded SSD drives. Easily track data and statistics for all SSD drives with a simple tab system. The SSD Toolkit’s simple, the intuitive graphical user interface will make optimizing, maintaining and troubleshooting your SanDisk SSD drive a snap. ![]() ![]() ![]() Step 2: Bind your Mi Account to your Xiaomi DeviceĪpplying for bootloader unlocking permissions isn’t required anymore, but you still need to bind your Mi account to your Xiaomi phone in order to unlock the bootloader. Tap on ‘ Enable‘ when prompted to finally enable OEM Unlocking on your Xiaomi phone.Find the ‘ OEM Unlocking‘ option and turn on the toggle right next to it.Go to ‘ Settings‘ > ‘ Additional settings‘ > ‘ Developer options‘.You should see the ‘ You’re now a developer!‘ message on the screen.Continuously tap on the MIUI version 5 (five) times to enable the hidden ‘Developer options’ on your Xiaomi phone.Scroll down and find the ‘ MIUI Version‘ section.Go to ‘ Settings‘ > ‘ About phone‘ on your phone.In order to unlock the bootloader, this switch must be enabled first. ‘OEM Unlocking’ is basically a switch that’s hidden within the settings menu of your phone. Step 1: Enable OEM Unlocking on your Xiaomi Device It would also be a good idea to go through the instructions once before you start performing them. Make sure that you follow the steps below in the mentioned order. The third and final step is to launch the Mi Unlock Tool on your PC and use it to unlock your phone’s bootloader. The second step is to bind your Mi account to your Xiaomi device to verify that the particular device has the required permissions. ![]() In brief: The first step is to enable the ‘OEM Unlocking’ option in your phone’s settings menu. We will follow a three-step approach towards the bootloader unlocking process so that it’s easier for you to understand how it works. How to Use Mi Unlock Tool to Unlock Bootloader on Xiaomi, Redmi, and Poco Devicesīelow, you will find step-by-step instructions on how to unlock the bootloader on any Xiaomi/Redmi device using the Mi Unlock Tool. You can download the latest Xiaomi mobile USB drivers from here.
![]() ![]() It’s helpful to take time to meditate and begin to embody the energies you want to cultivate with the water while making it because your intention greatly affects the quality of the gem water. The water will absorb the energetic qualities of the rose quartz that can then be sprayed in the air and on objects and furniture. Create your own gem water by placing rose quartz pieces in a glass of pure spring or purified filtered water for 24 hours. For the more ambitious, you can create a rose quartz water mist to spritz your home and bed linens.A very simple application is to place rose quartz near the bed, or under the heart (underneath the mattress) to improve heal and open the heart.With a pair of rose quartz, place one in Kun and the other in Gen with the intention to heal your own heart and increase your compassion towards yourself. ![]() If you want to work on your self-cultivation in order to heal yourself, you can activate Relationships (Kun) and Knowledge (Gen) positions.Note: You can also place the pair of crystals on your nightstand. This can also be used to stabilize and grow an existing partnership. The two pieces represents you and your future partner. Place a pair of rose quartz in Kun position of the bedroom, to attract romantic love into your life. Find the bagua position for Relationships (Kun) in the bedroom.A necklace with the rose quartz pendant over your heart is especially powerful. You can also carry the stone around with you, such as a tumbled piece in your pocket or as jewelry.The Spruce Home Improvement Review Board. ![]() ![]() ![]() If you ask me, this code looks much more readable and maintainable. Of course, life would be even better if we also didn’t have private methods. If nobody had the ability to reach the private method in any way, the Inspector anti-pattern in unit tests would not be possible. This coupling between the unit test BookTest and the class Book would not happen if it was not possible to use reflection in the first place. How can I trust it if it lies in such a simple scenario? I modify the code and I know that I didn’t break anything. ![]() The tests are not a “safety net” for me anymore. However, changing the test and at the same time changing main code is, I believe, a dangerous practice: most probably I will introduce some new bugs. What would I do next? I would have to roll back my changes and then start refactoring the test and the class, in order to get rid of this assumption. It’s just an assumption the test made about the internals of Book and this assumption has no reasons aside from “We didn’t have time to refactor the class and make System.out injectable.”īy the way, this testing approach is known as the “Inspector” test anti-pattern. Otherwise, why would a test demand anything from a private implementation of a class? Very soon, after some investigation I would find out that there is no reason. Why? What’s wrong with returning StringBuilder? I would think that there is some hidden reason for this. If it’s not my test or I wrote it a long time ago, I would be frustrated to learn this fact: the test expects me to write my private methods only one specific way. However, the test BookTest will fail, because it expects my class Book to have method name which returns String. ![]() ![]() ![]() That basically hinted that Rockstar Games will soon unveil the GTA 6 in all its glory. Speculations are going wild for several years, as the gaming community is still waiting for a new game, ten years after the arrival of GTA V and its immersive atmosphere and glorious sunsets over Los Santos. Among them, the most notable rumor was the possible announcement date. Tez2, another insider that often leaks info on Rockstar Games, revealed that the yearly Summer Update for GTA Online might include teasers about the eventual GTA 6, also stylized as GTA VI. He also said, “Grand Theft Auto 6 will be a forever moment to remember,” and we can only assume he will be a part of the game, or at least has spicy info to get gamers going. While Rockstar Games has finally announced it's working on GTA 6, it has said nothing of when the game will release, let alone confirm a release date. Hip Hop Gamer recently tweeted an incoherent string of sentences, accompanied by a photo with the Take Two CEO Strauss Zelnick. Grand Theft Auto: The Trilogy is a remastered version of old GTA games and the latest release by Rockstar Games Rockstar Games next Grand Theft Auto title is still a long way off, but rumors from reputable sources are starting to appear. ![]() But to Rockstar's credit, cross-platform multiplayer is a relatively new feature that's only now becoming the norm thanks to games like 'Fortnite.' Still, when the 'GTA 5 Enhanced Version' was announced for Xbox Series X and PS5, many. GTA 6 is under development, and reports are Take Two, the parent company of Rockstar Games, will officially announce the new game during its investors call on May 17. Grand Theft Auto V and GTA Online now upgraded for PlayStation 5 and Xbox Series XS with stunning visuals, faster loading, and more delivering the action-packed, blockbuster Story Mode adventure and the dynamic, ever-evolving online world of GTA. Since 'GTA 5' hit shelves on the Xbox 360 and PlayStation 3 back in 2013, the game has not featured cross-play. According to several claims from the gaming industry, the Grand Theft Auto series might be getting its next installment soon. ![]() ![]() It is recommended to buy Cursors as they are going to be efficient later on. The early game is the start of the game, when you may only have a few Buildings, but most of your cookies come from clicking. The game can be broken apart into 3 main categories: Early Game, Mid Game and Late Game, with even more content after that with the addition of Prestige. If one wishes to progress more quickly or possess a universe-shattering number of cookies, being strategic is important. However, some strategies mathematically trump others to the point of rendering these lesser strategies completely ineffective. As such these strategies focus on progressing more quickly, and are not essential to a casual player. Purchasing more storage space for the stock market minigame.Ĭookie Clicker has no "win" state, so the game lasts as long as a player wishes.Cultivating additional seeds to plant for the garden minigame.Speeding up the harvesting of sugar lumps.Increasing the rate of golden cookie spawns, as well as the power of their effects.Purchasing heavenly upgrades using heavenly chips.Accumulating prestige levels through ascension.Acquiring achievements in order to accumulate milk.Strategies can optimize for one or more of several main goals, all of which feed into each other: This article will detail which strategies are efficient throughout the progression of the game. While appearing simple on the surface, Cookie Clicker's gameplay is complex to analyze and has many phases which cause strategies to rise and fall in power. It is not official information, and should not be taken as such. Please note: The following is for user provided advice and information about the community. ![]() This article contains outdated information, and needs to be updated. ![]() ![]() The plastic is acrylonitrile butadiene styrene (ABS), a tough material that makes LEGO figures durable. Minifigures are usually packaged as three separate parts in Lego sets: head, torso and legs. Minifigures generally feature six parts (widely referred to as tools in the toy industry): head, torso, hips, arms, hands, and legs these six parts allow seven points of articulation: swivel head, swivel arms, swivel wrists, and swivel legs. The height of a typical minifigure is 4 centimetres (1.6 in). In 2010 more than 300 new minifigures were introduced. There are at least 3655 different minifigures produced between 19 and the number of new minifigures per year is increasing rapidly. īy 2006, Lego had reportedly produced 4 billion minifigures. ![]() Popular examples include Star Wars, Indiana Jones, Harry Potter and Batman minifigures. The following year, the use of natural skin tones was expanded to all licensed products in which figures were created to represent film actors and other living people. ![]() This also included Lando Calrissian in the Star Wars theme. In 2003, the first minifigures with naturalistic skin tones (as opposed to the yellow used until this point) were released, as part of the Lego Basketball theme these minifigures were also created in the likeness of living people. Other leg variations include short legs for children or dwarfs, or long legs (used in the Toy Story and Avatar themes). These legs were only featured in basketball sets, 2002–2003. Most of these early facial additions were still centered around the two eyes and smile, however starting in 1997 with Willa the Witch of the Fright Knights facial expressions became more complex including open mouths and detailed eyes.Īnother departure from traditional parts was the use of spring-loaded legs. Starting with Lego Pirates in 1989 and spreading to Lego Town and Lego Castle in the next few years, minifigures were also produced with different facial expressions such as facial hair, eye patches, feminine makeup, and sunglasses. In 1989 for the launch of Lego Pirates theme, minifigures also included hooks for hands, as well as peg legs this was the first departure from the traditional body parts. As these were made into pieces, the company decided to give them a simple facial expression, rendered as two solid black dots for eyes and a smile painted in solid black, and without any gender or racial components, believing that these factors would be "determined by the child’s imagination and play". These were designed by Jens Nygaard Knudsen, who had come up with the idea for having the torsos, legs, and arm pieces interchangeable. The first modern minifigures were released in 1978, included in Castle, Space, and Town sets. They had a small variety of headpieces in various colors, including caps, pigtail hair and cowboy hats. They had solid torsos without separate movable arms, solid lower body pieces that were not moveable, and heads without printed features. These were at the same scale as the current minifigures, but had a different design. There are also other types of figures from Lego sets, such as Duplo figures and mini-doll figures.Įarly Lego minifigures without moving arms and legsĪ precursor to the minifigure was released in 1975. Similar figures are produced by other companies, such as the Kreons from the construction toy Kre-O by the Korean company Oxford (subsidiary of Hasbro), or the figures by Block Tech or the Canadian company Mega Bloks. They are highly customizable, and parts from different figures can be mixed and matched, resulting in many combinations. Minifigures are collected by both children and adults. ![]() While some are named as specific characters, either licensed from film, television, and game franchises, or of Lego's own creation, many are unnamed and are designed simply to fit within a certain theme (such as police officers, astronauts and pirates). Minifigures are usually found within Lego sets, although they are also sold separately as collectables in blind bags, or custom-built in Lego stores. They were first produced in 1978 and have been a success, with over 4 billion produced worldwide as of 2020. A Lego minifigure, commonly referred to as a minifig, is a small plastic articulated figurine produced by Danish toy manufacturer The Lego Group. ![]() |
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